km - Post Jam Version
A quick (and hopefully fun) strategy game about flipping a coin... for money.
Cover image by: LCDStef
Esc - Pause
R - Restart
Didn't have enough time to add tooltips for the item descriptions, and although I tried to make all the item descriptions sort of self explanatory, I'm not sure that that got the meaning across. So here's a little list:
x2 Money per Click: +$2 money on Heads / -$2 on Tails - Costs $10
x10 Money per Click: +$10 on Heads / -$10 on Tails - Costs $50
15% Luck: +15% Luck / -30% Luck after 20 coin flips. - Costs $15
$0/Oxymoron: Resets your money to 0. - Costs $0
H/T Flip - Costs $20: Switches the roles of heads and tails. If used again, the opposite effect will be applied. - Costs $20
Money Flip: Changes the amount of money you have to its opposite. - Costs $0
Timer Sabotage: Pauses the timer for 30 seconds but at the 30 second mark, the timer speeds up. - Costs $20
NOTE: x2 & x10 Money per Click are not stackable. Shop items are randomized each time you open it.
And yes... the ridiculously high score I've gotten on the 4th screenshot is indeed possible to get without cheats.
POST-JAM Update: Fixed Timer Sabotage, added new item (Money Flip), tweaked difficulty so the game should be a bit more challenging now, & bug fixing.
Status | Released |
Platforms | HTML5 |
Author | R4zorcl4w77 |
Genre | Strategy |
Made with | Unity |
Tags | 2D, Clicker, Pixel Art, simplistic-art, Singleplayer, Unity |
Average session | A few minutes |
Comments
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That's kinda unfair. But ok
What did you think was unfair? I'm assuming the luck aspect.
The game